Chemistory Level and Net Code
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Chemistory over the past couple weeks got a few new features, the biggest being an actual level and client/server networking code (or at least the start of it).
There's a ...
Read More »Last Updated
Chemistory over the past couple weeks got a few new features, the biggest being an actual level and client/server networking code (or at least the start of it).
There's a ...
Read More »After accidentally running Blender from a native console, I realized a much easier way to setup Blender for iterating over features/bug development. My old Blender Python module reloader was becoming ...
Read More »Cubecus is here! After a long time coming (4 years on and off), I've gotten my Blender level design add-on into a releasable state (even though in alpha and with ...
Read More »Python in Blender can be tiring. A simple problem becomes an arduous trek through docs, examples, and sometimes the C API to find the Blender way to write given Python ...
Read More »If you want to do unit tests of Blender Python code, it might be to your benefit to not startup Blender every time you want to run them but to ...
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Continuing from my last rendering post, the spider mini boss in “Quackventure” shoots these little energy balls at the player. I added the energy ball after the render in Paint.NET ...
Read More »This is a product of another 4am night playing around working with Blender’s Cycles renderer for some art for a song.
My friend ended up giving me some models from ...
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